January 2026 Update!
3 months ago
– Sat, Jan 10, 2026 at 05:01:33 AM
This post is for backers only. Please visit Kickstarter.com and log in to read.
Throw your Sword or nail it on surfaces and teleport to it and use it to fight against savage corrupted Semi-Gods.
This post is for backers only. Please visit Kickstarter.com and log in to read.
This post is for backers only. Please visit Kickstarter.com and log in to read.
This post is for backers only. Please visit Kickstarter.com and log in to read.
This post is for backers only. Please visit Kickstarter.com and log in to read.
Hello, everyone!
We’re back with another exciting dev update packed with new visuals and behind-the-scenes progress. As always, thank you for walking this path with us—your support truly fuels our journey.
We’ve been fine-tuning the combat system, and today we’re excited to reveal one of the finishers you’ll be able to execute in-game. This brutal move is both a stylish reward and a tactical tool, designed to give players a satisfying payoff for reading and mastering enemy patterns. We hope you enjoy this first look!
Meet one of the lurking threats that inhabit the game’s subterranean transition zones. This creature is a spider-like entity encased in rocky armor, capable of clinging to walls and ceilings to ambush the player from unexpected angles. In the video, you’ll see some of its key animations, from stalking and movement to its sudden, deadly attacks. A true test of your awareness in tight spaces…
New Concept Art - The Veil
Lastly, we’re proud to share a first look at The Veil, one of the newest zones in development. Shrouded in endless mist, this area is filled with crumbling ruins and overtaken by wild vegetation. The Veil is designed to feel like a broken borderland between worlds—part memory, part dream, part nightmare. Our goal is to create a space that tells its own story through atmosphere alone.
Thank you again for your constant support. Every animation, every environment, every detail we share is made possible because of you.
Until next time!